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User interfaces have not improved much over the last 30 years. All
the technology invented for them was done a long time ago.
This includes the following:
Many of these were available to computer scientists long ago. Let's examine them in some detail. The mouse is still the workhorse and it grew out of at least five Xerox patents. The functionality of mice have improved with optical mice being the best. The three button mouse is quite old and is exploited in many applications. Touch pads are very old and were used on computer aided design systems in the 60's and 70's in far more powerful forms. At that time they were the complete user interface as the pads were large and could be filled with symbols and icons. The current touch pad on laptops is terrible and slows down users dramatically. It's mistake prone and awkward. It's also right in the way and not good for power users. Touch screens were developed in the early 1960's first with the DAC 1 voltage pen and later the IBM light pen. Screen touches with the finger are very old too and are of use in certain applications. Professionals who use a computer all day long don't use touch screens due to the fatigue factor. ICON based systems did not develop out of MAC at all, but were developed again at XEROX in Silicon Valley and exploited by companies before Steve Jobs used them on the Classic Mac. Speech input/output is not very useful on a computer that is doing lots of work. Picture yourself at the airport shouting at your computer and it politely answering: "Did you say Cancel?" A mouse stroke is much easier and far quicker. The speed of our present user interface is much, much slower than it needs to be. If you look at certain new interfaces, which are really quite old, you will see that. The powerful design system Blender that is available on the Internet shows how fast and productive computer-human interfaces can be. Are they easy to learn? No! Here is what makes them fast:
Systems like Blender are not easy to learn, but they are wonderful to use. User interfaces have evolved not in power, but to be the lowest common denominator. It's not that software designers don't know there is a better way, it's because they are afraid to introduce something old or new that is different. Training a mass audience is hard enough What's been lost over time? Believe it or not lots of things have been lost. Here are a few:
So what's to come? It appears that gestures can be of great use. They can be quite subtle and in most laptops we have a camera pointing right at us. The hands are occupied with the keyboard and mouse so it would be head movements or expressions that would be useful. There is a lot of research going on there at present. Expressions would be good, if they could sort out a bad day from a close that window. The help feature has not kept up. This would be easy to fix. Right now you have to click help, ask a question and as a result you get a lot of things to look at. If Help of all kinds worked with Google precision, it would aid non-specialist users. In order to use Help now, you have to know too much. You should have statistical results at your fingertips in Help. That is, when you enter a few words, Help should predict what you're looking for and present it under your cursor like Google and Bing do. No statistical data is kept on what people need help with on applications or systems. This would be easy to fix. The user interface does not have depth. It's still hard to play with a lot of windows that are over one another. Bigger screens will help. We use two screens to great advantage. It would be good for instance to be able to lean forward with a keyboard touch on a special character and have windows appear quickly that were hidden by others and also leaning back would do the reverse. Integrating graphics with every application would be useful. A standard set of tools that would allow us to mark up an email or document and have it available to others as a layer over our documents would help a lot. This would mimic the way paper works. That is, we can mark up documents with a pencil. Lot's of systems have this, but it is not universal and thereby of limited use to the general public. Sketching is still a pain to do. It requires special programs. This needs to be changed possibly with a new type of pen input that works on surfaces of different textures. |
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